Multiplayer

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Game play between two or more human players. The players is not alerted as to whether or not a given enemy is human or not. A choice must be made between no combat and real time combat.

[edit] Hotseat

Switch player to player on a single machine.

[edit] Internet

Uses a dedicated server. The server holds the save data and clients make requests to it.

[edit] Email

The save file is transferred via email or FTP.

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