Agriculture

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Agriculture is the use of animals and plants as resources. Agriculture acts like normal renewable resource gathering. It can lead to population increase or starvation and/or slow growth. With the appropriate technologies, the player can request the creation of more agriculture however they people will naturally preform agriculture themselves.

Contents

[edit] Plants and Animals

Plants and animals can be naturally occurring, brought into a certain area, or spread.

[edit] Animals

Characteristic Description
Type Fowl, mammal, insect, fish.
Climate By number.
Size Huge, large, medium, small, diminutive.
Products Fur/wool (quality: excellent, good, average, poor), meat, milk, eggs, shells, fat, oil.
Reproduction rate Very Fast, Fast, Normal, Slow, Very Slow (Insects are automatically the fastest and mammals the slowest)
Difficulty to be tamed 1-10 (1 being impossible and 10 being automatic)
Able to be ridden Yes/No

[edit] Plants

[edit] Edible

Characteristic Description
Type Cereal, vegetable, fruit, fungus.
Climate By number.
Uses Varies. Often food.
Yield How much is usable product can be produced with a given growing area. Extreme, high, medium, or low.
Caloric Yield (edibles) Extreme, high, medium, or low.
Nutrient Yield (edibles) Extreme, high, medium, or low.
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